One of the small surprises at the Nintendo E3 press conference was the reveal of a brand new Scribblenauts game for the Wii U and 3DS titled Scribblenauts Unlimited. While we haven’t seen much from Maxwell since Super Scribblenauts it looks like 5th Cell has been preparing his console debut behind the scenes.
First thing you will likely notice is the new Hub World. Scribblenauts Unlimited eschews the menu for a world map that has you interacting with other characters in a hub world to activate missions much like an open world game. It also gives you new areas to interact with outside of set levels. Beyond that though, the core gameplay is the kind you know and love. You use the gamepad to type out nouns to create objects to place in the game. At the show I made sure fan favorites were still included such as Ymir, Cthullu, Portal, Time Machine, 5th Cell, and neogaf. So far it doesn’t look like anything has been left out as far as nouns go.
The big new draw of Scribblenauts Unlimited is the ability to create objects. At the show I tried to create a T-Rex with rocket launchers and a saddle to ride on. What was most impressive was how detailed you can get with your creations. Everything from size and color, to how exactly it interacts with the environment and what its weakness are. Every detail is at your disposal when creating new objects. Sadly I could not get Maxwell to actually ride my Death Rex at the show despite the inclusion of a saddle and turning on the ability to ride. Perhaps it was to big? Either way, Scribblenauts Unlimited is a fine addition to the franchise and should make creative minds very happy when it releases later this year. As for the Wii U version itself, well it is crisp and clean in HD, and it does look nice to see your creations on the big TV screen. If this is enough to sway you over the 3DS version I don’t really know but know that either way you are getting a solid sequel to this generations most clever game.






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